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About AMIRA

AMIRA - about the game

A father's desperate journey on the edge of reality and madness.

After his wife and daughter die under tragic circumstances near their new countryside home, a university professor is unable to accept the loss. Driven by pain and guilt, he returns to the house—seeking answers, or perhaps trying to change the past. But as he digs deeper into the darkness, reality begins to blur, and something sinister reaches out from beyond.

AMIRA is a single-player, narrative-driven psychological horror game that explores themes of grief, letting go, and obsession. Instead of jumpscares, it builds tension through atmosphere, emotional storytelling, and slow psychological descent.

Key Features:
  • A heartbreaking story of a father who cannot let go of his lost daughter.

  • Three dark, explorable locations: the family's countryside home, the nearby lake where Amira died, and an abandoned mine once used for occult rituals.

  • Puzzle-based progression, where logic and observation are just as important as courage.

  • An oppressive atmosphere and haunting audiovisual experience, keeping players under constant pressure—without combat.