Physics Based
The ball is really rolling. Even if you're not pressing the buttons, it might be still in motion.
Energy System
You'll decide how high the ball jumps, but you need to decide before it jumps. Timing is crucial.
Dash/Slow-mo Mode
When aiming, time slows down and you use the energy to push the ball. Use this for your advantage and last-minute rescues.
Power Ups
Your maximum energy increases when you collect power-ups, and some other parameters improve with more energy. You'll become stronger overall. Try not to miss these things because you may need to jump over bigger gaps in the future.
Floating Objects
There are some objects floating in the air. They probably won't stay in place when you land on them. It's good to be careful.
Enemies
There are little tentacles hanging around. At first glance they don't seem to do much, but they won't leave you easily and if they are around you long enough you will die.
Some Puzzle Elements
Some doors are locked, and you'll need to find the buttons to open them.
Checkpoints
The game features a checkpoint system, but obviously you have to reach the checkpoint first. Good luck.