Fight against legions of monsters
Contrary to most RPGs, you don’t fight a handful of monsters at the same time, but tens of thousands. This number will increase throughout the game, as the dark forces grow in strength. (EARLY GRAPHICS)
Original gameplay.
The player looses life constantly from the monsters' relentless assaults, and must decide quickly what to do.
Large variety of attacks to choose from (damage, heal, shields, combos...)
The available attacks depend on which companions are in the party.
Real time combat.
Gather companions
7 companions to recruit and choose from during missions.
Each have their own unique abilities.
Earn relationship experience by spending time with your companions and fighting alongside them.
Special moves during battles depending on which companions are in the party.
8 Skill trees
Use skill points to unlock new skills. Each character has a different skill tree. The skill points can be reset any time. Try different builds. (EARLY GRAPHICS)
Great writing and dialogs
The game is written by an experienced writer, with a focus on immersion and atmosphere. Depending on which companion follows you during a mission, the dialogues will be different. Each adventure will be different, allowing for great replayability.
Around 70 quests
The game has a variety of quests ranging from killing all monsters in an area to just chatting and bonding with your companions.
Take part in large battles
Sometimes, the player’s party won’t be enough to handle the masses of monsters. Seek support from other groups to unite in large battles.
Treasure hunt
Many hidden dialogs everywhere, revealing secrets about the game.
Hand-drawn colorful Pixel Art
Because we like beautiful things
Beautiful music
This game’s soundtrack is composed and played by professional musicians.
No Generative AI
Everything in this game (story, images, music, code...) is made by a human WITHOUT the use of any AI.
No asset flip
All images are created for this game or for other games from the same author.