This artbook details the creation of KARMA: The Dark World, as well as sharing information about Pollard Studio and how the small indie team from China took art from concept sketches all the way through to a finished game.
This artbook contains :
- 138 pages
- Concept art and never before seen prototype drafts of the games characters, enemies and environments
- Notes from the developers on how they came up with the ideas for everything in the game, and their iterative design process.
- Breakdowns of the story and events that occur in the game.
- Posters and product designs as displayed in game
- Additional art pieces based on the events of the game.