Players will operate their own fleets, commanded by merchant or privateer captains, with the goal of accumulating as much wealth as possible and by any means necessary. Though it offers a limited time frame, Privateer is more mission-oriented than the original game, as players free of allegiances can embark upon such missions as smuggling, blockading ports, and hunting down ships bearing diplomatic envoys.
- Two Privateer campaigns set in different time periods.
- Two new multiplayer modes: Breakthrough and Beehive.
- New goal-oriented gameplay with several new mission types: locate and either sink or capture enemy ships, blockade enemy ports, or escort friendly fleets.
- New commander skills to fit the life of a privateer, such as “False Colors,” which allows the player to get close enough to ambush the victim, and “Critical Hit,” which gives the player a chance to hit an enemy ship’s magazine, causing the vessel to explode.
- New specialists, such as the surgeon, cook, constable, and marine officer, who can be used to boost the abilities of your fleets.