Call to Arms - Basic Edition is an action and strategy game for PC that blends real-time strategy command with direct first-person and third-person control in a modern warfare setting. Players manage squads and vehicles from an overhead view while switching seamlessly to individual unit control for precise engagements, supported by destructible environments and a wide array of firearms and heavy equipment.
Gameplay
The core loop centers on tactical decision-making at the strategic level combined with hands-on combat. In the RTS perspective, commanders issue orders to infantry squads, deploy vehicles, and position defenses across maps featuring rural zones, industrial sites, rail infrastructure, and urban districts. Cover systems encourage flanking and positioning, while nearly every structure and object can be damaged or destroyed to alter sightlines and create new paths.
Switching to direct control lets a player assume the role of any selected soldier or vehicle crew member. This shifts the experience into third-person action for infantry or first-person for certain vehicle operations, allowing fine-tuned aiming, movement, and use of individual weapons. Dozens of firearms come with customization options, and realistically modeled vehicles and artillery add layers of combined-arms coordination. Supply mechanics and resource management influence sustained operations, rewarding players who balance unit preservation with aggressive pushes.
Game Modes
Single-player campaigns deliver structured missions focused on specific objectives and faction storylines. Cooperative play extends these campaigns to groups of friends working together on the same missions. Skirmish options provide customizable battles against AI opponents, while Conquest functions as a dynamic campaign generator that links successive skirmishes across a larger map with territory control and resource shifts.
Multiplayer supports competitive online matches through Steamworks integration, emphasizing team-based objectives and large-scale engagements. User-generated content via the workshop expands available maps and scenarios for both solo and group play.
Factions and Mechanics
Four main factions receive dedicated single-player and cooperative campaigns, each with distinct unit rosters and playstyles: United States forces emphasize versatile infantry and support options, Russian units focus on robust armored elements, German forces highlight disciplined combined-arms tactics, and Global Revolutionary Movement squads bring irregular warfare approaches. Additional factions appear in multiplayer skirmishes.
Mechanics reward careful use of terrain and suppression fire. Engineers can construct fortifications, while vehicle crews require coordination between drivers, gunners, and infantry escorts. Destructible cover and environmental interaction remain consistent across modes, creating emergent opportunities during prolonged fights.
Is It Worth Playing?
The game maintains a Very Positive overall review rating based on thousands of user submissions, with recent feedback also leaning positive. It suits players who enjoy hybrid strategy experiences that reward both macro planning and micro execution in modern military scenarios. Single-player and cooperative content provide substantial solo or small-group value, while multiplayer delivers competitive depth for those seeking ongoing matches. The inclusion of a level editor and workshop support extends replayability through community creations. Those drawn to destructible battlefields, direct unit control, and faction-specific campaigns will find consistent engagement here, particularly on PC where the control scheme performs reliably.