The protagonist, a fourth-year university student who âhasnât found what they truly want to do,â starts working part-time at a bar where travelers gather during spring break.
Through encounters with unique travelers, they come into contact with diverse lifestyles and valuesâand eventually, discover their own path in life.
All three main characters are based on real Japanese people:
Rieko Ayumi, a celebrity who has traveled to 98 countries
A traveler who experienced a working holiday in France
A game developer who loves traveling
By listening to their stories, what will the protagonist learnâand how will they choose to live?
Note:Â This work is a piece of fiction based on real-life experiences.
Game System
Conversations After Work
After finishing a shift, you can talk with customers and staff.
The closer you become, the deeper the conversations you can have.
Learning Notes
The protagonist keeps notes on the lessons they learn from each conversation.
Signboard Design
Youâre also in charge of designing the barâs signboard.
Talk with everyone and reflect your growth through your design.
Background Gallery
About 70% of the backgrounds in this game were created using AI.
In the Background Gallery, you can view the scenery from around the world featured in the story.
Backgrounds generated with AI are marked with a special tag.
Characters
ăRieko Ayumiă
A celebrity who has traveled to 98 countries.
She speaks passionately about her journey around the worldâ
and has even experienced dangerous incidents abroad.
ăKentyă
Has worked in the Philippines, stayed long-term in Georgia,
and experienced a working holiday in France.
ăBellă
The barâs owner and a travel-loving game developer.
Loves Taiwan and often travels there solo.
They say sheâs a bit scary when she gets angry.
Trailer Credits
Video Production: Karin Bell
Video Materials: Mirin