Welcome, Architect
Build and run the only spaceport on a newly colonized planet.
Start with a single landing pad and a handful of contracts. Hire staff, schedule incoming ships, keep cargo moving and expand your spaceport as the colony grows.
Keep the Colony Supplied
The colony depends on you.
Food, equipment and other essential supplies arrive by spaceship, and it is your job to make sure they get from the landing pad to the colony before they run out.
As the colony grows, so do the demands. Meet them all to unlock larger ships, more passengers and lucrative export contracts.
Let supplies run short, and the colony will make sure you know about it.
Welcome the Passengers
Imports keep the colony alive, but passengers keep the money flowing.
Build and operate a passenger terminal where travelers can check in, wait for their flights, use amenities and make their way to the gate.
The better your spaceport performs, the more people will want to use it, and the more your spaceline contacts will expect from you.
Make Every Landing Count
Schedule contracts onto your landing pads and make sure to leave room for unexpected opportunities.
As your spaceport grows, the schedule becomes a puzzle of its own. A delayed ship can affect everything behind it.
No Two Days Alike
Not every ship arrives on a predictable schedule.
A passing captain might need emergency repairs or a refuel. Another ship might have cargo that needs somewhere to be stored immediately.
These unexpected requests can be valuable opportunities, but only if your spaceport has the capacity to handle them.
And when someone offers to sell you suspiciously cheap cargo?
You may want to check what's in those crates.
Grow From a Small Outpost to an Interstellar Hub
Unlock new ship classes as you serve more passengers. Offer new ship services, improve your infrastructure and turn a modest outpost into a major transportation hub.
Every expansion creates new possibilities, and new problems to solve.
Key Features
Keep a growing colony supplied through cargo imports
Export colony-produced cargo for profit
Move passengers from check-in desks through security to their boarding gate, like a real airport
Design terminals, cargo facilities, storage zones, maintenance zones and amenities
Plan and schedule ship contracts across your landing pads
Handle unexpected repair, refueling and special requests
Create shops and lease them to spaceline contacts
Experience a day/night cycle with dynamic weather and clouds
Build on procedurally generated terrain like desert, grassland and snow