Pactforge is a single-player strategy auto-battler set on PC. Players prepare armies of warriors, sorcerers and mythical creatures that then fight without further input. The focus stays on pre-battle decisions about unit purchases, positioning and target selection.
Gameplay
The core loop centers on building and refining a team before each encounter. Units start at lower tiers and can merge when two identical ones of the same tier combine into a stronger version, progressing up to tier 5. This merging system rewards careful selection and management of duplicates during preparation phases.
Three factions shape team composition and performance. Order, Arcane and Shadow each provide bonuses when multiple units from the same faction are fielded, activating at thresholds of two, three or four units. Mixing factions or committing to one creates distinct strategic paths based on the bonuses unlocked.
Placement and targeting add another layer. Units occupy positions on the battlefield, and players choose which enemy receives priority focus. These choices influence how the automated combat resolves across rounds.
Game Modes
Pactforge operates entirely in single-player format. Runs progress through a sequence of encounters where preparation determines outcomes. The structure emphasizes repeated attempts at advancing further, with each session building on lessons from prior efforts.
No separate competitive or cooperative modes exist. All activity remains focused on individual runs against escalating opposition, supported by the permanent progression systems that carry forward between attempts.
Progression and Upgrades
Artifacts appear every three rounds as choices that alter unit capabilities or battle conditions. Boss encounters occur every five rounds and serve as major checkpoints. These elements punctuate the flow and require adaptation in team building.
The workshop collects runes earned across runs. These resources convert into lasting upgrades that unlock new units or enhance existing ones. Over time the available roster expands, allowing deeper customization on subsequent attempts.
Worlds and Challenges
Six distinct worlds form the campaign structure. The sequence begins with the Emerald Forest and advances to the Sky Fortress, with each world presenting greater difficulty than the previous one. Players must refine strategies to overcome the increasing demands.
Success depends on balancing faction synergies, merging opportunities and artifact selections while navigating the automated battles. The progression through worlds tests planning consistency across longer sessions.
Is It Worth Playing?
Pactforge suits players who enjoy deliberate preparation and long-term planning in a strategy context. The single-player auto-battler format removes real-time execution pressure and places value on roster decisions and positioning foresight.
With no user reviews available and the title listed as coming soon, reception remains unconfirmed. Those drawn to merging mechanics, faction bonuses and incremental permanent upgrades may find the systems rewarding through repeated runs. Availability is limited to PC at this stage.