ăSynopsisă
Juneâa season when one feels faintly haunted by the spirits of spring.
To avoid total ruin, you have but one option: you must speak to a âLandmine-type Girlâ!
As for whyââUnderstanding Yami Culture through âLandmine-type Girlââ is the title of your thesis.
A year ago, youâa self-proclaimed otakuâcame to Japan to study, and now you are set to graduate this summer.
To graduate successfully, you must complete your masterâs thesis.
With only 62 days remaining, you have never actually interacted with a âLandmine-type Girlâ, and your progress stands at ă0ă!
With time running out, youâve come to Shukushin, determined to strike up a conversation with âgirls who look like they might be âLandmine-type Girlââ.
Youâll encounter three girls⊠and this might just be the worst choice youâve ever made.
â»In this work, the term âLandmine-type Girlâ is used in its broadest sense.
ăHeroinesă
Three Landmine-type girls, each with their own distinct style.
ă»â â â â (Pink): A girl with half her hair pink and half white.
ă»â â â â (Blue): A girl dressed in what is known as âangel-styleâ clothing.
ă»â â â â (Purple): The âLandmine-type Girlâ you are most familiar with.
ăGameplayă
Traditional visual novel gameplay, text-based with branching dialogue options.
Your conversations and choices will not only affect your relationships with the heroines, but also determine the fate of your thesis.
ăStaffă
Planning/Script: ææŹĄć°ć„łç
Characters/CG/UI/LOGO: æ·±ć€é«é
Direction/Programming: éżć±±éŠć„