Master of Treasure is an indie RPG adventure game centered on treasure hunting along a vast procedural coastline. Players explore on foot or with upgraded vehicles, using a metal detector to locate unique relics from long-vanished civilizations while managing character progression and optional group play on PC.
Gameplay
The core loop revolves around metal detecting in a large open world. Players sweep the detector coil across beaches and inland areas, interpret audio signals to distinguish valuable targets from junk, pinpoint the location, and dig with care to avoid damaging finds. Each item emerges from a custom procedural 3D generator that creates distinct coins, gems, jewelry, fossils, and other artifacts with variations in condition, patina, and details.
Collected items can be examined in a 3D viewer, stored in a journal, or sold to support further expeditions. Additional activities include fishing with rod upgrades and species-specific catches, then cooking the results into procedurally generated dishes that provide buffs. Character growth involves creating a custom hunter and distributing points across eight stats such as stamina, perception, luck, fishing, and cooking. Equipment upgrades for detectors, shovels, rods, and vehicles improve efficiency and carrying capacity over time.
The world spans more than 20,000 square kilometers across 15 biomes, with a coastline extending 150 kilometers in each direction. Treasure rarity and type shift with distance from the starting hut and biome influences, supported by dynamic weather and refillable beaches.
Game Modes
Master of Treasure supports single-player sessions where individuals explore at their own pace. Multiplayer options allow up to 800 players to share the same persistent world for cooperative hunting, where friends can search side by side or compare discoveries. LAN co-op provides local group play without internet requirements.
No separate competitive or story-driven modes appear in the available details. The emphasis remains on open-world exploration that works equally well alone or with others.
Progression and Systems
Players advance by leveling up and allocating stat points while upgrading tools and vehicles. Finds can be sent for professional grading to increase their value. A 1070-entry codex tracks discoveries across 12 fictional nations of coins, numerous rulers, error varieties, gem types, and other categories. Fishing and cooking add parallel progression paths with their own upgrades and rare outcomes.
Biome-specific treasure distribution and increasing rarity farther from home encourage travel and risk management. The procedural nature ensures repeated sessions yield fresh results even in familiar areas.
Is It Worth Playing?
Master of Treasure suits players who enjoy methodical exploration, collection, and procedural variety in a relaxed yet detailed setting. The combination of tactile detecting mechanics, character customization, and optional multiplayer creates a flexible experience for solo adventurers or small groups. With its 2027 release date and current lack of user reviews, the game remains in development, so final reception will depend on polish and community feedback after launch. Those drawn to cozy indie adventures with deep systems for hunting and crafting will find the most alignment here.