Why do people do the things they do?
You play as a little girl trying to find her place in a society that forces conformity, but you're different, and they don't like it.
Your Mind is Your Inventory
Your inventory isn't filled with keys or crowbars. Instead, you collect Ideas.
You use these to interact with The Others but it’s not always successful. Attempting to force eye contact mumbles the audio, trying to force a smile results in a creepy expression. Using the wrong idea causes The Others to become aggressive, volatile, or offended. When they break into synchronized hive-mind dances or surreal body language rituals, you must mimic them to pass the test.
The Weight of Perception
Your experience is governed by three shifting mental states: Resilience, Trust, and Anxiety.Â
Too many negative and too little positive experiences bring these to critical levels that can paralyze the protagonist, making her unable to speak, distort her perception, unlock different branches of the story, and ultimately lead to dark endings.
Surreal Puzzles
Nightmares and maladaptive daydreaming transport the player into surreal horror puzzles to unlock the path forward. This passes time in the real world and can raise or lower the Resilience score.
Three Realms
Gameplay shifts between:
The Real World - a black & white society. They are unable to see color and can’t perceive how or why the protagonist is different but they view her as broken. In return, they all look the same to the protagonist as she suffers from face blindness and can't distinguish between individuals.
The protagonist's happy Inner World
The Nightmare World
The Voice Within - An Unreliable Narrator
You aren't alone. An Alter Ego follows you around to amplify your biggest fears and anxieties.
Don't trust everything it says.
Try to befriend it.
Features
A creepy, cute & disturbing point & click adventure
A story rich game about anxiety, perseverance, giving up or fighting back, the choice is yours
Multiple endings
Choices that matter
Surreal horror puzzles
An unreliable Alter-Ego
Resilience, Trust & Anxiety scores
A surreal interpretation of the weirdness of humans
Hand painted and animated frame by frame
Original soundtrack
Ethically Crafted
About the Developer
Miss Self Destruct is a one-woman studio founded by Cami Cuibus in 2026. With over 10 years experience in the game dev industry, co-founder & artist at Stuck In Attic, she worked on titles such as Gibbous: A Cthulhu Adventure and Near-Mage.
Hell Is Other People marks her debut as a solo developer.
A Note From the Developer
This game is deeply personal. It's inspired by my own experiences as an anxious, over-thinking little girl trying to find connection and acceptance. Every frame of animation was hand-painted by me, every line of dialogue written from the heart, and every note of the soundtrack composed to capture what it felt like to experience that.
No generative AI was used in the production of this game.Â
Thank you for supporting independent, human-made art.