Else If: ReCurse is a strategy indie RPG that combines grid-based positioning with turn-based combat and character customization on PC. Players navigate a post-apocalyptic digital world called Neo-Fantasia while managing units through two distinct phases of preparation and execution.
Gameplay
The core loop centers on planning unit placement on a grid to create synergies before transitioning into battle. During the Board Phase, players position party members and equip them with Commands that determine available actions. This setup influences targeting options once combat begins, as units can only engage enemies adjacent to their board positions.
In the Battle Phase, decisions lock in and remaining turns focus on direct actions. Players switch between active party members, each limited to a pool of four Commands. These allow attacks on foes, buffs for allies, debuffs, healing, status effects, and other specialized mechanics. Weapons provide additional passive bonuses to units, adding another layer to preparation.
Exploration takes players through varied environments in Neo-Fantasia, including harsh tundras, cosmic deserts, and storm-ridden archipelagos. Dungeon crawling and treasure hunting yield new Commands and weapons, while leveling up party members unlocks further options. The narrative follows a desperate journey in a dying world caught in a time loop.
Game Modes
Else If: ReCurse operates as a single-player experience without separate named modes. The structure integrates strategic planning, combat encounters, and world exploration into one continuous campaign focused on uncovering the story of the looping world.
Progression relies on careful management of turn economy during both phases, encouraging repeated playthroughs to optimize unit builds and positioning for tougher encounters.
Character Customization
Units feature fully modular setups where up to four Commands can be assigned to shape their battlefield role. Commands cover a range of effects from direct damage to support abilities and unique character-specific tools. Weapons layer on passive bonuses that complement chosen Commands.
New options appear through exploration of Neo-Fantasia or by advancing party members through levels. This system rewards experimentation with different combinations to handle diverse enemy groups and environmental challenges.
Is It Worth Playing?
Else If: ReCurse suits players who enjoy deliberate strategy in an indie RPG format. The dual-phase combat demands foresight in positioning and Command selection, while the modular character system supports varied approaches to encounters. Those drawn to grid tactics blended with narrative exploration in a looping post-apocalyptic setting will find a focused experience built around planning and adaptation.
The game emphasizes careful resource management and synergy building over fast action, making it a match for fans of thoughtful turn-based systems rather than real-time or multiplayer-focused titles.