Elancia Replay Online is a free-to-play 2D MMORPG where you choose your activities and make your own way. Rather than following a fixed progression order, the game aims to let you enjoy the activities that interest you, including combat, gathering, crafting, and trading.
No playable build is currently available to the public. As of October 2026, we are conducting internal QA and UT. Our Coming Soon store-page launch is intended for wishlisting only. We plan to progress through Steam Playtest (CBT), a public Steam Demo, and Steam Early Access (OBT). Adding the game to your wishlist does not automatically grant test access. The following describes key gameplay being developed for Early Access. The current internal build is limited to verifying basic functions in Rolancia.
Sword and Magic — Grow through weapon training
Train abilities with different weapons and, once you have progressed enough, pursue related professions. For example, you can train with a dagger and work toward becoming an assassin. You can also leave your current profession and try a different path.
Endless Adventure — Find resources in the world
We are preparing activities such as mining ore, logging trees, gathering herbs, and fishing. We aim to offer progression into gathering professions such as explorer, lumberjack, and fisher.
Building Wealth — Professions that create and style
We are preparing activities for crafting clothing, weapons, equipment, and potions. Planned professions include tailor, blacksmith, artisan, carpenter, and alchemist, as well as a stylist who changes other characters' hairstyles and faces.
We aim to offer these professions and activities in Rolancia and Epiloria during Early Access, refining the content through testing and player feedback.
Current development status
In the current internal development build, basic functions for connecting to the game, character creation, movement, combat, gathering, crafting, and trading work in Rolancia. Actual content is limited to a basic technical test, with very limited job-change and NPC content. This build is not publicly available, and the full Early Access goals described above have not yet been implemented. Internal QA, UT, and content development are ongoing.
Planned development
- October 2026: internal QA and UT, currently in progress.
- November 2026: invited user testing is planned.
- December 2026: Steam Playtest (CBT) is planned to test combat, gathering, crafting, and trading in Rolancia.
- January 20–February 10, 2027: an independent, invitation-only press test is planned. This is separate from Valve's official Steam Next Fest Press Preview.
- February 11, 2027: we aim to make the Steam Demo publicly playable.
- Steam Next Fest: we aim to participate in the February 22–March 1, 2027 event (10:00 AM PST at both endpoints; February 23, 02:00–March 2, 02:00 UTC+8). Participation has not yet been confirmed.
- Mid-to-late March 2027: Steam Early Access (OBT) is targeted, with Rolancia and Epiloria planned.
- Full release: we aim to add Sernnica and Cronosis, complete planned content, and improve balance and stability. A full release date has not been set.
Plans may change as development and testing progress.
Free to play
The game is planned to be free to play during Early Access and after full release. We plan to offer paid premium currency, with no paid randomized items.