theHunter: Call of the Wild - Saseka Safari Trophy Lodge expands the core hunting simulation experience on PC with a dedicated space for displaying collected trophies. This addition fits the game's simulation, adventure, and sports genres by letting players focus on the aftermath of successful hunts rather than the pursuit alone. The lodge provides a modern yet grounded environment where wooden and thatched elements combine with ample natural light to highlight individual mounts and weapon collections.
Gameplay
Core gameplay revolves around realistic tracking, stalking, and harvesting of animals across open reserves. Players use a variety of weapons and tools to approach targets while managing factors such as wind, scent, and animal behavior. Harvested animals can then be processed into trophies that transfer directly into the lodge for arrangement. The system emphasizes patience and precision, with mechanics for identifying species, assessing health and class, and selecting appropriate equipment for different difficulty levels from easy to legendary.
Optional missions on each reserve offer structured objectives that reward money and experience, though these can be disabled in settings for pure freeform hunting. Recent updates introduced daily and weekly challenges that include both harvest constraints and photography tasks, adding variety without altering the fundamental loop of exploration and collection.
Game Modes
Single player mode forms the primary campaign structure, allowing solo progression through reserves at a self-directed pace. Multiplayer sessions support up to eight participants who can hunt together in the same reserve, initiate competitions for the most impressive trophies, or simply share the environment. In-game chat facilitates coordination during group outings.
These modes integrate with the trophy lodge by enabling friends to visit and view shared collections. Multiple lodges can be created to organize different themes or sets of mounts across sessions.
Trophy Display and Decoration
The Saseka Safari lodge serves as the centerpiece for showcasing harvests. Individual trophies mount on plaques or platforms, while Matmat's Multi Trophy Mounts allow several animals to be positioned together on a single base in realistic poses. This feature supports the recreation of specific hunting moments or the construction of dramatic scenes within rooms.
Gun racks provide dedicated stands for favorite weapons, where displayed firearms reveal usage statistics such as shot count. The open layout and homely furniture encourage experimentation with arrangements, placing prized animals or armaments at the center of attention in each space.
Is It Worth Playing?
This content appeals most to players who already enjoy methodical hunting simulations and value the collection aspect of the base game. The lodge adds a creative outlet for organizing trophies and weapons, extending engagement beyond active hunts into a persistent display area that evolves with progress.
Multiplayer support enhances the social side for those who prefer group sessions, while single player remains fully viable for focused solo play. The addition integrates cleanly with existing reserves and mechanics, providing a practical space for reflection on completed harvests without requiring new skills or equipment.