Field of Glory: Kingdoms - Rajas and Tribes expands the grand strategy game Field of Glory: Kingdoms with new nations and an enlarged map that reaches from the Indian subcontinent to parts of Africa. This DLC focuses on the period from 1054 to 1270 and adds playable realms such as the Rajput states, Christian Ethiopia, and the Kingdom of Ghana. Players manage trade routes, conflicts, and legacy building across these territories while using mechanics tailored to nomadic and tribal societies.
Gameplay
The core loop centers on grand strategy decisions where each nation pursues prestige and influence through distinct paths. Nomadic and tribal groups accumulate legacy points via the Great Trades or War campaigns, which alter how resources and victories contribute to long-term standing. Custom buildings and war goals further differentiate these factions from established realms, requiring different approaches to expansion and diplomacy.
The map extension follows historical trade routes like the Silk Road and stretches the playable area several thousand kilometers east and south to Delhi. This change opens new campaign opportunities across the full timeline while integrating the added nations into existing systems for conflict and resource management.
Game Modes
The extended campaign serves as the main mode, allowing command of the new nations over the complete 1054-1270 period. Two dedicated scenarios provide focused experiences. Alexander Nevsky places players in defense of the Rus against Teutonic Knights and Swedish forces, with the historical figure at the center of strategic choices. Guelphs vs. Ghibellines covers the political and military divisions in Italy, involving rival factions and the Holy Roman Empire.
These scenarios test tactical and strategic planning within the broader grand strategy framework, emphasizing adaptation to the unique mechanics of the included nations.
New Nations and Map Expansion
The Rajput states of India, Christian Ethiopia, and the Kingdom of Ghana join the roster with adaptations for trade, conflict, or legacy objectives. Each brings exclusive features that shift gameplay priorities compared to more centralized powers. The enlarged map incorporates these realms into connected regions, supporting campaigns that span from established European and Middle Eastern areas into the new frontiers.
Trade routes and territorial control gain added layers through the nomadic and tribal systems, where legacy accumulation rewards specific campaign focuses rather than uniform expansion strategies.
Is It Worth Playing?
Field of Glory: Kingdoms - Rajas and Tribes suits players who enjoy grand strategy titles with emphasis on historical settings and faction-specific mechanics. The added nations and scenarios introduce variety for those already familiar with the base game, while the legacy point systems and custom elements create distinct playstyles for nomadic groups. Availability on PC makes it accessible for singleplayer campaigns focused on the expanded timeline and regions. Those seeking deeper exploration of trade routes and tribal warfare in the 11th to 13th centuries will find the DLC content aligns directly with those interests.