Baldur's Gate: Faces of Good and Evil is a strategy RPG adventure title that centers on character customization through new visual options for player characters.
Gameplay
The core loop revolves around selecting and using custom portraits to define the appearance of characters in the game world. Six new portraits become available, created specifically for this release by illustrator Kieran Yanner. These options expand the choices available when building a character at the start of play.
Three of the portraits show male figures and three show female figures. The artwork aligns best with human characters and works to a lesser degree with half-elves. Players apply these portraits during the character creation process to alter the visual presentation of their party members without changing any underlying attributes or abilities.
Game Modes
No dedicated modes receive new content from this release. The portraits function across the standard single-player campaign structure and any supported multiplayer sessions that exist in the base experience.
Customization remains available throughout play, allowing the selected portraits to appear consistently on character models in exploration, combat, and dialogue sequences.
Is It Worth Playing?
This release appeals to players who already own the base game and want additional portrait choices for their characters. The six options provide fresh visual variety created by a recognized artist, which can enhance personal investment in party composition during long campaigns.
Those focused solely on core mechanics or story progression may find the addition minor, as it affects only appearance and does not introduce new systems, items, or story elements. Availability on PC platforms makes it accessible for existing owners seeking small visual updates.