Real-time large-scale TPS battles define the core action in this RPG. Players handle overworld unit management alongside these intense clashes. The game blends old and new versions that play like distinct experiences, with the unstable new build shown in trailers and screenshots.
Battle scales adjust to hardware, hitting 550 units on older 8-year-old CPUs or up to 1,400 on modern 3D Cache setups. Early Access lets you tackle these massive encounters on PC. Strategy fans who command units in real-time third-person battles will find the most to grip onto here.
The trailer and screenshots feature the unstable聽new version. This game consists of both old and new versions, which are so different they feel like entirely separate games
Real-time large-scale TPS battles.
Overworld unit management system.
Depending on your hardware, the new version of max battle size ranges from 550 (8-year-old CPUs) to 1,400 (modern 3D Cache CPUs)