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O Survival Of Runt

Survival Of Runt – o grze

"Truth belongs only to the survivor."

When order collapses and civilization fragments, how is a human defined?
To answer this question, we created 'Engineered Chaos' at the boundary between virtual and reality.

Here, you are born a 'Runt'—weak and insignificant.
But with your choices, your time, and your will, this world is finally completed.

Become a Legend. It is time to prove yourself.

[Core Experience: Two Ways to Survive]
⚔️ Two Extreme Modes

Survival Of Runt presents two distinct Multiplay battlefields with different tempos. Choose the war that fits your instinct.

1. THE DEADZONE (40 Minutes of Living Hell)

Up to 50 survivors clash in a shrinking zone. There are no safe routes here.

  • High Stakes Gamble (Betting Time):

    • There is no free entry to the Deadzone. You must pay your 'Life (Time)' as an entry fee.

    • The longer you survive and the more enemies you eliminate, the exponentially greater your rewards. But if you die early? Your time will vanish into thin air.

  • Faction Choice (Clash of Ideologies):

    • Chaos: "Only I survive." Victory condition: Be the Last One Standing.

    • Order: "We survive together." Victory condition: Survival itself.

  • Play as Zombie (The Beginning of Revenge):

    • Have you fallen? Do not despair. You will resurrect as a 'Mutant Zombie'. The more you die, the more you evolve into a powerful monster to hunt down the survivors.

2. CONQUEST (The Endless War)

A massive, server-wide epic lasting weeks.

  • Active Control (Living Dominion):

    • Simply planting a flag and leaving is impossible.

    • Perfect Control: You must maintain constant activity to keep your flag invincible.

    • Disputed State: If activity ceases, the shield breaks, and anyone can target your territory.

  • Contribution Battle (Priority by Merit):

    • When a flag is destroyed, there is no chaotic looting. Only a strict Meritocracy exists.

    • The damage dealt to enemies and the decisive Last Hit are converted into points. Only the faction with the highest contribution gains 10 minutes of exclusive occupation rights. No free rides. Only those who prove themselves can plant the flag.

[Economy System: The Value of Time]
The Price of Existence : Time Economy

The only resource sustaining this vast world is 'Time'.
If your Time hits 0, you can no longer play. However, we offer fair opportunities.

Play to Survive (Eternal Life through Effort)
  • Infinite AI Quests: Not limited content made by developers. Complete endless quests generated weekly by AI.

  • Those who strive can survive forever without paying. Your skill is your lifespan.

Buy to Save Time (Buying Convenience)
  • Running low on time? You can purchase 'Time Gold' from the shop to extend your life.

  • But remember: Money buys you 'Convenience', not 'Power'. Bullets on the battlefield do not discriminate between the rich and the poor.

[Technological Singularity: A Living World]
Technological Singularity

We did not compromise. Features testing the limits of survival mechanics have been applied.

  • Unpredictable Predator:

    Enemies do not follow set paths. They scale walls and crawl on ceilings to target your blind spots. Even the walls of your fortress are just another path to them.

  • Soul-Like AI Companion:

    Not just a bot. Communicate in real-time via Text & TTS. They react instantly to your Tactical Commands, taking cover and engaging enemies. Bond with your partner on the battlefield.

  • Open World & Destruction:

    Every building in the city has a unique internal structure. Buildings are destroyed module by module, opening new paths according to your strategy.

"Are you a Player, or a Variable?"

This system is incomplete. It is only completed when your unpredictable choices are added.
Now, log in. It is time to turn your Idea into reality.

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