Mito blends automation and resource management with roguelike progression.聽Go from a single hand-watered seed to a sprawling network that fuels its own growth. Build transport systems, manage resource flow, and spread across procedurally generated biomes鈥攗nlocking mutations that stack into powerful synergies along the way.
Build from a single seed into a massive plant network that sustains itself. Gather nutrients, design transport routes, balance resource flow, and watch your creation expand.
Go from a simple plant to an automated factory. Build, manage and optimize your plant鈥檚 systems to adapt in complex environmental simulations.
Each biome plays differently. What worked in the wetlands won't work in the desert. Procedural terrain means runs are never the same twice.聽
Every run makes your species stronger. Unlock new abilities. Discover and stack powerful synergies. Build your species from struggling seedlings to overpowered factories.
Key Features:
Multiple Modes: Singleplayer Campaign + Roguelike Run-based
Deep Strategy: Resource management, automation and environmental simulation
Biomes: 3+ distinct simulated environments w/ unique challenges (more coming soon!)
Mutations: 50+ abilities with stackable synergies
Replayability: Procedural generation鈥攏o two runs the same
Quick Sessions: 15-30 minutes聽聽聽聽聽
Much more content coming soon :)
Join the Playtest & Community!
Mito is in active development. Join our Discord to playtest new biomes, mutations, and features before anyone else鈥攁nd help shape the game along the way.