Lobo is a dark fantasy action-adventure RPG where you play as Harley, a cursed teenager fighting to survive in a dying world haunted by werewolves, zealots, and the dead. As a solo developer, I鈥檝e poured my heart into creating a story-driven experience that blends emotion, challenge, and atmosphere.
A Personal, Story-Driven Journey
Harley鈥檚 life changed the night a werewolf took his mother. Raised deep in the forest by his grandparents, he lived hidden from the chaos outside鈥攗ntil the curse came for his family again. Now, hunted and alone, he must uncover the truth behind his powers and the world鈥檚 decay.
Lobo is a tale of identity, grief, and survival, inspired by games like The Last of Us and Diablo, and timeless stories like The Lord of the Rings and Star Wars. It鈥檚 my way of blending epic fantasy with something deeply personal.
Thoughtful, Responsive Combat
Combat in Lobo is all about timing, precision, and reading your enemies. You鈥檒l switch between melee weapons like swords and ranged firearms, each with strengths and weaknesses鈥攕ome enemies are only vulnerable to one or the other.
You can block, parry, and roll to survive, while light and heavy attacks let you balance speed and power. A stealth system adds another layer, rewarding careful movement and surprise attacks to thin out enemies before a fight even begins.
Every encounter feels deliberate鈥攂rutal, tactical, and deeply satisfying.
Explore a Semi-Open World
The game takes place in a handcrafted, semi-open world filled with lush forests, crumbling ruins, and mysterious dungeons. From abandoned villages to cursed caves, exploration rewards curiosity with secrets, gear, and lore.
While it鈥檚 not a massive open world, every corner is packed with atmosphere and purpose.
Built With Heart
I鈥檓 building Lobo on my own鈥攆rom the mechanics and visuals to the story and characters. Many of the people you鈥檒l meet in the game are based on real family and friends, giving the world a soul that鈥檚 close to mine.
This isn鈥檛 just a game鈥攊t鈥檚 a story I鈥檝e been dying to tell.