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Premiera: Coming Soon
Wydawca: Sxlar Wasteland
Developer: HellStorm Software
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O Kult Rising

Kult Rising – o grze

Kult Rising is a atmospheric immersive sim set in the Sxlaris Universe, with a focus on a survival/building sandbox.

Phase I: The Backrooms

Explore the seemingly infinite complex as you adventure through liminal, surreal, and dreamcore levels.

Customizable Experience:

Whether or not you think there should be entities in the Backrooms, you can experience the game how you like. By default, most Backrooms levels are devoid of entities, however equipping the Mark of the Kult, will cause them to spawn.

Levels:

The Backrooms in Kult Rising are a new canon, and don't use a full leveling system. However, areas of the levels in game are inspired by the various levels in classic Backrooms lore.

Level 1: The Backrooms

  • Level 0, Level 1, Level 2, Level 3, Level 4, 

Level 2: The Entertainment Complex

  • Level 15, Level Fun, Level 40, the Playrooms

Level 3: The Poolrooms

  • Level 7, Level 37

Level 4: The Yard

  • Level 9, Level 94, Level 8

Phase II: Survive

The Ashlands:

Welcome to limbo, an ashen hellscape overrun by scavengers, and ruled by a ████. Craft, build, and struggle to survive in this partially open world, SCP riddled wasteland.

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Build:

Harvest resources and build your bases, leaving your mark on this barren world.

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Fight:
Craft/scavenge weapons to fight through scavenger compounds throughout the desert.

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Loot:

Loot bodies, crates, structures, and compounds to collect better gear and more valuable items.

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Notes:

As we implement more features, Kult Rising will be gradually increasing in price. The next increase is estimated to be: Summer 2025 

Note: Kult Rising follows the Sxlaris canon of both the SCP Foundation, and The Backrooms, more info can be found on our Wiki.

Second Note: To avoid confusion with existing SCPs, any SCPs unique to the Sxlaris universe have an "x" designation in their name (i.e SCP-x173 instead of SCP-173).

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