Story Overview
You wake up alone in an abandoned subway station.
No memories. No signal. No way out.
Something is very wrong here.
The staff... they're still moving. Wandering endlessly in the dark. Something worse waits deeper down — twisted things that were never human.
Every step reveals more questions. Every answer brings you closer to the truth.
This disaster was no accident. And your awakening... was no coincidence.
Third-Person Female Protagonist
Play as a third-person female protagonist equipped with firearms and customizable outfits.
As exploration progresses, players can obtain new weapons and clothing to survive increasingly dangerous areas.
The combat system features rich animations, including execution moves, melee combat, and ranged gunplay.
Core Gameplay
Escape before your sanity completely collapses.
Exploration and survival are equally important.
The subway station is composed of multiple interconnected areas.
Players must explore under limited time and resources, searching for key items and routes to progress.
Environmental Storytelling
The game does not directly explain the full story.
Instead, players piece together the truth through environmental details, documents, and changes within the world.
A second playthrough offers a different experience from the first, revealing new details and perspectives.
Puzzle Design
Interconnected Environmental Puzzles
Each area features puzzles tightly integrated with the environment, guiding players deeper into different sections of the subway.
Danger During Problem-Solving
Enemies and environmental threats may appear at any time while solving puzzles, keeping tension constant.
Combat and Survival System
Resource-Driven Combat
Ammunition and healing items are scarce, forcing players to carefully choose between fighting and evasion.
Enemy Variety
The game features both zombies and special mutated creatures.
Each enemy type has unique behaviors and weaknesses, requiring different strategies to overcome.