Run through the depths.
Recover the relics of a lost civilization.
PIECES OF THE DEEP is a roguelite action game built around auto-running exploration.
You play as Nyarmar, a small creature who lost its home in a massive seabed quake.
Rescued by a team of surface-dwelling explorers, you repay their kindness by helping with dangerous deep-sea expeditions.
■ Run Through Procedural Seabed Dungeons
Each dungeon is procedurally generated.
Your character runs forward automatically—your job is to dodge hazards, defeat enemies, and make split-second decisions to survive.
Simple controls, demanding judgment.
■ Recover Relics from the Past
At the end of each dungeon awaits a powerful boss.
Defeat it to recover relics left behind by an ancient civilization—materials and incomplete blueprints scattered across the seabed.
Back at base, these recovered pieces are analyzed and used to rebuild advanced technology.
■ A Story of Recovery, Not Revelation
You are not the one who deciphers the past.
You are the one who goes down there—again and again—to bring something back.
This is not the story of a hero who saves the world,
but a record of those who recover what was lost.