OBOSRACA
OBOSRACA is an atmospheric first-person horror game focused on survival, exploration, and close-quarters combat.
You play as Gleb, returning after many years to an abandoned office building. Once it was full of life. Now it’s silent — dark corridors, flickering lights, and the unsettling feeling that the building is watching you.
Your goal is simple: reach the director’s office.
But the building is not empty.
The security guard still patrols the halls as if his shift never ended.
A deranged cook lurks in the cafeteria.
A relentless plumber stalks the restrooms.
Office workers have lost their sanity and defend their “workspace.”
And somewhere in the shadows, the janitor moves silently, appearing where she shouldn’t be.
You can fight —
but only with what you find.
No guns.
No ammunition.
Only improvised weapons, timing, and risk.
Every enemy behaves differently.
Some react to sound.
Some are drawn to light.
Some seem to sense your presence.
Explore multiple floors, solve puzzles, unlock restricted areas, and uncover the truth behind the building. The closer you get to the director’s office, the clearer it becomes — you were expected.
The end of Chapter One will change everything.