This intriguing indie adventure mini-game uncovers the backstory of Elizabeth Kovacs, the missing woman tied to NoseBound. Players explore her tale through a fresh take on point & click gameplay, built as a testbed for Unreal Engine tools and mechanics. The short experience stands alone as a prelude while hinting at potential expansion.
Free to play on PC, it draws in action and adventure fans who enjoy compact point & click sessions with experimental twists. This setup appeals to indie enthusiasts eager for quick, innovative gameplay loops that push engine boundaries.
Case Kovacs - Agent 228
... is a prelude to the game NoseBound. This very short and intriguing mini game tell the story of Elizabeth Kovacs, the missing woman from the story NoseBound.
Please consider the fact that we made this game mostly to test gameplay mechanics in Unreal Engine, exploring new tools, etc. The gameplay, although still point & click, is very different.
There is a possibility to extend this title onto a fully developed game once NoseBound is released if there's enough interest.