"One morning, when Gregor Samsa woke from troubled dreams, he found himself transformed in his bed into a horrible vermin."
This opening line from Kafka's The Metamorphosis is where our game first took root.
BUG is a psychological horror puzzle game set in the surreal landscape of the modern urban workplace. You step into the role of an HR manager at a tech company, tasked by your boss to investigate the mysterious disappearance of an employee. As you dig deeper, a bizarre narrative begins to surface. What you initially dismiss as a routine personnel matter takes a dark turn the moment you infiltrate the missing employee's computer. There, you discover a hidden world—one constructed from crushing overtime, crippling anxiety, experimental drugs, and insidious psychological control.
The "BUG" in our title is more than just the missing person. It is the unfixable glitch his absence leaves in the company's machinery. It is the cascading system errors. And ultimately, it is the deeper, hidden rot—the fundamental flaw festering within the very fabric of the system itself.