The protagonist wakes to Grendel's constant surveillance, then faces a tough call firing a hotel employee whose distorted story leaks to that vicious online gossip site. He pushes back by meeting fellow victims and crafting a scheme to shut Grendel down. This indie casual adventure delivers a funny yet tense ongoing tale from Redewaan Duckett.
Accessibility shines with a new option to track major story routes chosen. Players navigate the day's escalating drama through targeted visits and strategic planning. Casual adventure fans who enjoy short, dramatic narratives with route visibility will find a perfect fit on PC.
StoryFollowing on from episode I, the protagonist starts the day by discovering that Grendel is keeping him under almost surveillance.
The day gets worse when he has to fire an employee of a local hotel, who's twisted fact promptly appear on Grendel's malicious web based gossip column
Deciding to take action before the problem gets any worse, the protagonist visits other victims, all the while devising a plan to stop Grendel.
Features- Funny and dramatic continuing short story by Redewaan Duckett
- Accessibility options now include the ability to see which of the major routes was taken