Sprite Stacks! It was developed for use with primarily 2D games.
I created this software while developing my own game which uses sprite stacks and found myself disappointed with the tools available to me. This was designed to do everything I felt was missing from other programs... and to do it better.
Features
The Basics
- Saving and loading projects (won't break between versions)
- An options menu with lots of helpful settings
- Shortcuts for all tools/symmetry/menu options (read documentation)
- Comes packaged with three sample projects
- You can easily import sprites from other software to SpritePile using slices
Drawing Tools
- Pencil
- Line
- Bucket
- Color Replace
- Translate
- Color Picker
- Selection
Symmetry
- None
- X
- Y
- X / Y
Canvas
- Supports powers of 2, up to 256x256x256
- Onion Skin, forwards and backwards up to 5 in each direction
- Grid/Axis can be toggled
Color Palette
- Use W, A, S, D to navigate around the palette without using your mouse
- Easily import new color palettes
- Add or remove colors from within the options menu
- Comes packaged with a few pretty color palettes to try out
Layer List
- Copy/Paste multiple layers
- Draw across all selected layers at once
- Add/Remove layers freely
Live Preview
- Move, rotate, and zoom the camera
- Auto-rotation can be toggled
- Render quality can be increased up to 4x
- Both 2D and 3D rendering
Export
- Sprite Sheet, scaled up to 8x and up to 64 angles
- Slices, generally used for sprite stacking in games
- Gif, scaled up to 8x and with 4 quality options
- OBJ (3D)
Import
- Billboard
- Slices