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About Liv: Nordic Survival

Liv: Nordic Survival - about the game

Your awakening is the end of everything you thought you knew – and the beginning of something greater than yourself.

You open your eyes. Cold. Wind. Earth. Beneath you: blue cracks stretch across the ground, from which light and energy pulse – as if the world has exposed its innermost secrets. You remember nothing. No name. No origin. No why. Only one thing is clear: You are alone. Naked. And this place... lives.

Hunger sets in. Thirst scratches at your throat. But is the water drinkable? Nature demands respect – or your life. Adapt to survive in harmony with it.

Survival is not an option – it is your only way.

Explore your surroundings and gather what might prove useful. First tools take shape. A spear. An axe. Perhaps enough for a primitive trap. Hunting means food. Food means time. Time to learn. Time to grow stronger.

You build your first shelter. Protection – though rudimentary... And as you progress, the island changes. The days grow shorter. The nights grow colder. Snowflakes signal what’s to come: Winter is coming.

And you will have to be prepared.

Build. Hunt. Gather supplies. Explore the secrets of the blue cracks, which may hold the key to your past – or any answer at all.

This is not just a game of survival. It is a game of truth. Of memory. And of hope in a world that has long forgotten you.

This is an open-world survival game playable in both first- and third-person perspectives.
The current version includes:

  • A large explorable map divided into 4 distinct regions, each with unique environments and resources

  • Core survival mechanics such as hunting, fishing, crafting, and resource management

  • A base building system that allows players to construct and customize shelters

  • A skill progression and leveling system to improve abilities like stamina, crafting efficiency, or strength

  • A working inventory system with storage management

  • Dynamic day/night cycle and weather effects

  • Single-player and co-op gameplay

...with more content and polish planned during Early Access development