The rule set is simple but the learning curve is steep. At its core, you are trying to collect loot before the mobs do -- with a Warrior, Thief and Mage at your disposal. Each has unique and game-changing weapons to discover and upgrade.
Features
- There's a new, shared dungeon every day; procedurally generated with hand-crafted rooms and challenges.
- Each run starts with a Warrior, Thief and Mage, but quickly branches into unlimited combinations of weapons and upgrades.
- Equip and Upgrade your party through a shop/roll/combine-3 system popular in Auto-Chess games.
- Careful! As you progress through the dungeon you choose the "Curse" that makes mobs stronger.