Follow the faith. Question everything.
Belor is an isometric visual novel with light management mechanics and multiple endings, set in a dark, grounded medieval fantasy world.
Live the history of the Pilgrim, a devoted priest to Belor, sent by the Cathedral of Luz to a forgotten village to spread the word of his Savior, the hero who ascended to divinity.
As you deepen in the daily life of the village, you make cults and know the residents better, you can discover secrets and find hidden endings.
Build. Ask. Discover.
Manage village resources and organize weekly activities — growth comes at a cost.
Interact with the locals: form bonds, bring in new followers, or uncover forbidden knowledge.
Upgrade the temple and lead sacred rituals — but be wary of what you awaken.
One path. Multiple endings.
There is no fixed timeline — the game ends when you reach one of its multiple conclusions.
Bring followers back to the Cathedral... or uncover something that should have stayed buried.
Your choices shape the story — and determine who you become.
A somber, immersive visual experience
Unique isometric visuals that amplify the game's oppressive and mysterious tone.
A rich soundscape designed to unsettle and immerse, blending the sacred with the profane.