Acheter Mk50TWL Vehicle Battler Custom Slider PC

Où acheter la clé Steam Mk50TWL Vehicle Battler Custom Slider PC la moins chère ? Vérifiez et comparez les prix de 1 boutiques pour trouver l'option la meilleure et la moins chère parmi 1 offres sur XD.deals. Actuellement, le prix Mk50TWL Vehicle Battler Custom Slider PC le plus bas sur les keyshops est disponible sur 4,99 € (0% de réduction).

Date de sortie : 27 déc. 2025
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Acheter sur une boutique officielle :
4,99 €
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Boutiques officielles (1)

DRM:
Steam
Steam
Steam
Mk50TWL Vehicle Battler Custom Slider
Windows
il y a 6sem
DRM:
Steam
Steam
4,99 €
Historical Low Deal
Historical low

Ă€ propos de Mk50TWL Vehicle Battler Custom Slider

Mk50TWL Vehicle Battler Custom Slider - Ă  propos du jeu

ABOUT:

Take a control over a faction & vehicle design deploying units of various sizes, weapons, propulsion systems and electronic warfare capabilities, manage resources and laws and survive in politically fragmented sci-fi galaxy. Or disable survival. Or play battles. Or skip 4x and play missions on home planet.

Real time tactics -  without base building or units "spawning" during battles. With turn based campaign in galaxy map.

Single-player, indie.

Realism inspired battle systems mixed with "more traditional RTS" where vision, accuracy, target size, terrain, weather or electronic warfare can be important in addition to damage and hit points.

The game focus is more on complex mechanics and larger unit count in battles. Less on detailed graphics.

FEATURES:

Component based vehicle customization

Playable with pre-designed faction units or using custom component based vehicle designer where dragging slider can increase / decrease vehicle size, component size, internal space available.

Unit designer is about selecting a propulsion type (tracks, wheels, rotor, spaceship, building, ...) and then adding components to it that define what the unit is.

Internal components like engines or fuel tanks are not visible and fill up the internal space. They are destroyed when vehicle hitpoints deplete.

External components that cannot be directly covered by armor including fragile radars or wheels or wings. These can be destroyed when physically hit presenting weakspots and making fragmentation and flak ammo useful vs. high armor units.

Weapons and missile customization includes various guidance types and ammo types.

 

 

Vision based warfare

Seeing enemies before they see you is important.

Using EW or sci-fi camouflage fields. Standing in bushes or trees.

When an unit fires its weapons their VisibleAt% and signature is raised increasing the distance that it can be detected.

Units have dynamic radar and emi-heat signatures governing the detection range of enemy sensors.

In practice stealth situations are not common but possible.

 

 

 

Realism inspired balancing mixed with hitpoints and damage

Large vs small units & weapons is a cost-efficiency design choice.

Larger units may have larger signatures with larger hitbox.

Larger weapons have less damage per second per volume dedicated to weapon as their smaller counterparts while costing more ammo or power to fire. They tend to have larger reload time and range.

Armor is more likely to block smaller weapons because they tend to be lower damage per shot.

Different front/side/rear/top armor values for hull and blocks/turrets.

 

 

 

Player - AI behaviours

Units can automatically retreat at low hp or ammo, attempt to scout, seek battle, keep range and/or rotation to target.

 

 

 

Non cheating battle AI

AI has exactly the same vision rules as player during battle. It knows player approximate start position the same way as player knows Possible Enemy Location markers.

 

 

 

Campaign focused on survival or 4x

Campaign experience is without goals or quests. There is no win condition.

The single defeat condition is loss of home planet.

A typical campaign is about holding stability on owned planets while building up vehicle roster and engaging in battles via. missions. Money can be used to purchase nearly everything. But for more effective faction a management of minerals, materials, tactical ops. and similar is required.

Technology is divided into 5 tiers where single technology unlocks multiple components. 

Tier 1 is pre missile age, tier 2 is current era and tier 3 is sci-fi with bubble shields.

Campaign can be customized to not feature faction vs. faction wars or raids or to feature only space, ocean or land battles and relevant vehicle designs.

 

 

 

Basic Logistics

No advanced logistics management is needed but it can be feasible.

In most battles, making sure that the design has enough fuel/power to reach

enemies while having ammo for a few minutes is enough.

Most units need power, fuel, ammoM (0-99mm), ammoX (100-199mm), ammoXL (200+ mm). And there is possibility of supply depots.

But as the battle drags on, situations such as artillery running out of ammo or radar planes turning off their active radars because running out of power can happen.

 

 

 

Right click order modifiers

E.g. R click with Q is rotate instead of move. R is reverse. Ctrl is attack move. Alt to lower aircraft flight altitude or submarine surfacing. These combinations can be used together.

 

 

WORTH MENTION:

NOT a voxel vehicle builder game

Designer allows up to around 50 resizeable "blocks" with custom front/side/... armor to be attached but this is not the focus of this game.

These "blocks" are addition to hull of the design.

Bad pathfinding

Terrain is semi-procedural and its up to the player to determine whether their land units should attempt to climb that hill or not. But beware as flipped vehicles can sometimes get stuck for the rest of battle, auto unflip feature may work for units not in combat. 

Pathfinding around bodies of water is not yet properly implemented.

Simple physics

Not a physics simulator game. Physics are approximated, simple and designed for performance.

Demo

Demo is an older version of game that also ends the campaign after 1.5 year in game time.

No music

No FPV kamikaze drones

Realism setting is mixed with "traditional rts", these drones could easily break balance as imo irl they are counter to vehicles and this game is about vehicles.

Interface:
English
Sous-titres:
English

Classification par âge

Indisponible

Configuration requise

Minimum :

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows® 8 (64-bit)
    • Processor: 2.5 GHz - 2 Cores (64-bit)
    • Memory: 8 GB RAM
    • Graphics: 2 GB
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Additional Notes: SSD highly recommended

Recommandé :

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows® 8 (64-bit)
    • Processor: 2.5 GHz - 2 Cores (64-bit)
    • Memory: 8 GB RAM
    • Graphics: 2 GB
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Additional Notes: SSD highly recommended
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FAQ

8 questions

Avant de commencer à chercher une clé CD Mk50TWL Vehicle Battler Custom Slider pas chère, prenez un moment pour vérifier l'essentiel. Développé par TimberWoodLumber Games. Publié par TimberWoodLumber Games. Date de sortie PC : 27 déc. 2025. Genres : Strategy, Early Access. Catégories : Family Sharing, Single-player, Steam Cloud.

Q Puis-je jouer Ă  Mk50TWL Vehicle Battler Custom Slider sur Steam Deck ?

Non, pas pour le moment. Valve indique que Mk50TWL Vehicle Battler Custom Slider n'est pas pris en charge sur Steam Deck, donc il ne se lance pas via Proton actuellement. Gardez un œil sur XD.deals - nous suivons les avancées Proton et les correctifs de la communauté, et nous le signalerons dès qu'il existera une méthode fonctionnelle pour jouer à Mk50TWL Vehicle Battler Custom Slider sur Steam Deck.

Oui. Une version Steam de Mk50TWL Vehicle Battler Custom Slider existe. Choisissez n'importe quelle offre marquée Clé Steam sur XD.deals, activez-la dans le client desktop et jouez à Mk50TWL Vehicle Battler Custom Slider sur Steam PC.

Oui. Une fois votre clé Steam activée, vous pouvez lancer Mk50TWL Vehicle Battler Custom Slider en mode hors ligne via Steam. Vos sauvegardes se synchroniseront la prochaine fois que vous serez en ligne.

Oui, vous pouvez acheter une clé Steam Mk50TWL Vehicle Battler Custom Slider directement sur le Steam Store. Sur XD.deals, nous agrégeons toutes les offres Steam DRM disponibles afin que vous puissiez comparer les bons plans Steam Mk50TWL Vehicle Battler Custom Slider pas chers au même endroit.

Vous trouverez chaque promo & réduction Mk50TWL Vehicle Battler Custom Slider en cours ici sur XD.deals. Notre suivi de prix liste actuellement 1 offres de boutiques officielles et 0 offres de keyshops. Consultez le tableau ci-dessus pour le prix le plus bas, comparez avec le plus bas historique et créez une alerte pour ne jamais manquer la prochaine baisse.

Avec XD.deals, les joueurs PC voient instantanément où acheter une clé Steam Mk50TWL Vehicle Battler Custom Slider PC pas chère. Notre moteur de comparaison en temps réel et notre base de coupons sélectionnés suivent chaque boutique officielle et keyshop fiable - vous n'avez rien à faire. En ce moment, nous détectons ce jeu dans 1 offres en direct de boutiques et de keyshops.

Oui. Une page officielle Steam pour Mk50TWL Vehicle Battler Custom Slider est disponible, donc vous pouvez acheter Mk50TWL Vehicle Battler Custom Slider sur Steam ou acheter une clé Steam Mk50TWL Vehicle Battler Custom Slider PC sur XD.deals et l'activer instantanément.

Non - XD.deals n'est pas une boutique. Nous sommes un service de comparaison de prix qui suit les meilleures offres pour Mk50TWL Vehicle Battler Custom Slider sur les boutiques officielles et les keyshops vérifiés. Cliquez sur " Acheter maintenant " à côté de l'offre souhaitée, et vous serez redirigé(e) vers le site du vendeur pour finaliser l'achat et recevoir la clé.

Meilleurs prix pour Mk50TWL Vehicle Battler Custom Slider

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4,99 €

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