"1960 e tal" is a puzzle game and a coming-of-age story, told on the same day each year as AntĂłnio packs his bags for summer vacation. Overcome challenging packing puzzles, as this dream-chasing story unravels, in a time of poverty and hard work.
Every puzzle solved reveals more of AntĂłnio's journey, from childhood innocence to the struggles of growing up. The objects you pack tell his story, shaping a narrative about aspirations, and the pursuit of a better future.
Features:
Packing-based puzzles that grow more complex each year
A narrative told across summers, blending gameplay and story
A heartfelt portrayal of 1970s Portugal and a life shaped by work, hope, and change