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Steam
SFXEngine Sound Pack: Weapons
Windows
11w ago
DRM:
Steam
Steam
$7.99
copy

About SFXEngine Sound Pack: Weapons

SFXEngine Sound Pack: Weapons - about the game

A set of 75 weapon sounds in SFXEngine project format. A wide variety of realistic and futuristic weaponry sounds. Ideal for any sci-fi shooter, first person, or real time strategy game. Sounds for powerful one-shot heavy weapons are included, plus lots of varieties of laser, hand held guns, and several looping beam weapons. Contains 75 sounds, 4 environments, 29 samples, 87 modulators.

Sounds included:
LightswordHum, LightswordHissy, LightswordOut, LightswordIn, CannonHard, CannonSoft, CannonKnock, CannonSmack, ShellCannon, ShellTinkle, ShellGlassy, SupergunSaw, SupergunWham, SupergunPhased, IonWhy, IonBronze, IonCopper, IonZorq, IonCrystal, IonSore, IonEmpty, RifleRobo, RifleMetal, RifleSnub, RifleBlue, RifleCrunch, RifleField, RifleTonal, RifleHollow, LaserHuman, LaserGreen, LaserRed, LaserChromium, LaserZap, LaserSimple, LaserRepublic, LaserHoly, TimeBombECG, ArtilleryDouble, GrenadeSlow, GrenadeCup, ShotSizzler, RayDrill, RayBeam, RayHeatGun, RayRed, RayPylon, RearmRecoil, RearmClick, RearmMotor, RearmHiss, RearmBig, RearmNine, RearmBeep, BeamHiss, BeamMachine, BeamDrill, BeamRay, BeamElectric, BeamFlies, BeamOilDrill, RearmHash, RearmGlass, RearmRobot, RearmClick, RearmExhale, RearmNine, RearmBeep, RearmMotor, RearmSlobeep, TriggerSoft, TriggerPlastic, TriggerMetalToo, TriggerBoo, BlastLittle.

Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.

There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.