An abnormal fog has engulfed the city.
Visibility is reduced to just a few meters, and the outside world has fallen silent.
Your base is a safe underground shelter.
However, to survive, you must venture outside.
Within the fog, you will find:
Abandoned houses
Ruined supermarkets
Streets that only retain traces of former lives
And beyond the fog —
something is out there.
■ Gameplay Features
First-Person Survival FPS
Combat is only one means of survival, not the goal
Choosing when to run, hide, or wait is critical
Exploration & Resource Management
Gather food, tools, and materials to stay alive
Careless decisions can lead to instant death
Underground Base
A completely safe location
The only place for crafting, storage, and preparation
Intense Tension Created by Dense Fog
Constant anxiety caused by limited visibility
Sound, shadows, and distance amplify fear
About the Changing World
In this city, the layout of buildings and the resources you can obtain mysteriously change every day.
A house you found yesterday may not exist today.
Even if you head to the same location, an entirely different scene may unfold before you.
One thing is certain —
past experience will not carry over to the next day.
Every expedition is always unknown,
and it is your moment-to-moment decisions—not memory—that determine life or death.
■ Intended Experience
This game does not aim to deliver flashy action or endless combat.
The fear of taking a single step into the fog
The decision of “Should I go back now, or keep going?”
The relief of safely returning underground
It offers a survival experience that tests the player’s judgment and psychology.
■ Development Status
This game is currently in Early Development.
The following elements will be added gradually:
Expanded exploration and crafting systems
More enemy and threat variations
Enhanced visuals and sound design
Player feedback will directly influence development
as we continue to deepen fear and immersion.
■ Streaming & Let’s Play Policy
Streaming and Let’s Play videos are fully welcome.
Available on all platforms (YouTube, Twitch, NicoNico, etc.)
No prior permission or contact required
Monetization is allowed
Open to both individuals and organizations
Credits or store page links are not required,
but are greatly appreciated and support development.
Feel free to stream and share the game freely.