In a world where magic is so rare it might as well not exist, most mages choose to hide their abilities and blend into normal society. Using magic openly is usually the trademark of criminals - or, in this case, a desperate teenager.
This game marks the very beginning of the group’s storyline, when Raymond (Ray), a 16-year-old secondary school student, uses magic to sneak a video game out of a store. He gets caught red-handed by Freya, a 20-year-old university student.
Instead of calling the police, Freya introduces Ray to the Spell Casting Crusaders—a small, family-run circle of mages who use their magic to handle everyday neighborhood chores for extra tips. Fulfill requests as both Freya and Ray, learning to integrate magic into your everyday life while navigating family secrets, personal grief, and the growing friction of a world.
Key Features
Mundane Requests, Magical Solutions: Play as both Freya and Ray as you use your magical abilities to fulfil ordinary requests. Combine items and magic in creative ways.
Interactive Narrative & Puzzles: Engage in a rich, dialogue-driven story featuring mini games, inventory combinations, and deductive puzzles.
A Grounded, Modern Magical World: Discover a unique, urban slice-of-life fantasy setting where magic is hereditary and monitored, but ultimately shaped by the personal resolve of those who wield it.