A game about chaos between friends, in a world where walls crumble as easily as trust.
Walls aren’t obstacles — they’re suggestions.
Blast new paths, collapse floors, and reshape the map… just try not to bury your objective in the process.
Break in. Grab valuables. Get out.
Sounds simple — until the building, your plan, and your teammates start falling apart.
Every mission is about getting valuables out in one piece.
Objects have weight, balance, and very bad reactions to explosions.
Drop it. Smash it. Burn it.
No payout.
Work together to carry heavy loot, hold doors, and survive the chaos.
Or panic, push the wrong button, and “accidentally” ruin everything.
Your biggest threat might be your own team.
You’re not alone on the job.
Creatures, hazards, and collapsing environments turn every mission into a race against total disaster.