New map features:
Nonlinear pattern
  Composed of multiple different regions, the difficulty of each region increases in sequence
  Dynamic terrain system (randomly generated levels)
Maze like exploration
  Disorderly combination of rooms of different sizes
  Death penalty: Without life recovery props and life reward props, exit after a certain         number of deaths
Skill Acquisition System
  Unlock new abilities with random items
Latest additions: Playable character with unique abilities and two new map areas.